Tuesday, September 8, 2009

TROOPS

KNOW YOU TROOPS
It is very important to carefully analize your troops.
I'll demonstrate some very simple calculations using Gauls as an example.

Gauls have 3 types of offensive units:
( off pts*infantry def pts/cavalry def pts-wheat consumption)
Swordsman ... 65*35/20-1
TT..................90*25/40-2
Heduan ...... 140*50/165-3
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If your village has wheat fields lvl 10 and hourly wheat production 1000, if you choose to make only 1 type of off units, in regards to wheat consumption of specific unit type, that village can support:

1000 Swords ... 65000*35000/20000 or
500 TT's .......... 45000*12500/20000 or
333 Heds ......... 46620*16650/54945

In a full developed village, resources you put in building troops are not so relevant; you are more interested to make the most effective military power.
TT's appear to be the weakest choice, and Heds have 1/3 weaker off power, but almost 3 times stronger cavalry defense.
Heduans are universal units.

Gauls have 3 types of defensive units as well:
Phalanx ... 15*40/50-1
Druid ..... 45*115/55-2
Heduan .... 140*50/165-3
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1000 Phalx ... 15000*40000/50000 or
500 Druids ... 22500*57500/27500 or
333 Heds ..... 46620*16650/54945

With phalanxes and heduans you are getting aprox the same cavalary defense while druids provide almost 1/3 better infantry defense than phalanxes.

THE PURPOSE OF THIS ANALYSIS IS SEARCHING FOR OPTIMAL COMBINATION AS A SOLUTION FOR MAXIMIZING YOUR VILLAGE'S OFF/DEF ABILITY.

For example, you could hold in that village 500 phalanxes and 250 druids which would give you:
48750 infantry defense points
38750 cavalry defense points
Additional calculations...
-= Roman units =-
Legionnaire: .. 40 Off/wheat, 35/50 Def/wheat,. 6 speed, carries 40/wheat, costs 440/wheat
Praetorian: ... 30 Off/wheat, 65/35 Def/wheat,. 5 speed, carries 20/wheat, costs 460/wheat
Imperian: ..... 70 Off/wheat, 40/25 Def/wheat,. 7 speed, carries 50/wheat, costs 600/wheat
E. Imperatoris: 40 Off/wheat, 22/17 Def/wheat, 14 speed, carries 33/wheat, costs 470/wheat
E. Caesaris ... 45 Off/wheat, 20/26 Def/wheat, 10 speed, carries 18/wheat, costs 543/wheat
E. Legati: .................. 10/ 5 Def/wheat, 16 speed, ................. costs 180/wheat

-= Teuton units =-
Maceman: . 40 Off/wheat, 20/ 5 Def/wheat,. 7 speed, carries 60/wheat, costs 250/wheat
Spearman:. 10 Off/wheat, 35/60 Def/wheat,. 7 speed, carries 40/wheat, costs 340/wheat
Axeman: .. 60 Off/wheat, 30/30 Def/wheat,. 6 speed, carries 50/wheat, costs 490/wheat
Paladin: . 28 Off/wheat, 50/20 Def/wheat, 10 speed, carries 55/wheat, costs 503/wheat
T. Knight: 50 Off/wheat, 17/25 Def/wheat,. 9 speed, carries 27/wheat, costs 508/wheat
Scout: ................. 10/ 5 Def/wheat,. 9 speed, ................. costs 360/wheat

-= Gaul units =-
Phalanx: .. 15 Off/wheat, 40/50 Def/wheat,. 7 speed, carries 30/wheat, costs 315/wheat
Swordsman:. 65 Off/wheat, 35/20 Def/wheat,. 6 speed, carries 45/wheat, costs 535/wheat
T. Thunder: 45 Off/wheat, 13/20 Def/wheat, 19 speed, carries 38/wheat, costs 545/wheat
Druidrider: 23 Off/wheat, 58/28 Def/wheat, 16 speed, carries 18/wheat, costs 545/wheat
Haeduan: .. 47 Off/wheat, 17/55 Def/wheat, 13 speed, carries 22/wheat, costs 655/wheat
Pathfinder: ............. 10/ 5 Def/wheat, 17 speed, ................. costs 190/wheat

Analysis (by race)
The best attackers: Imperian; Swordsman; Axeman
The best looters: Maceman; Imperian; Swordsman
The best infantry defenders: Praetorian; Druidrider; Paladin
The best cavalry defenders: Spearman; Haeduan; Legionnaire
The best overall defenders: Praetorian (100); Spearman (95); Phalanx (90)
The fastest strong attacker: T. Thunder; E. Imperatoris; T. Knight
The fastest strong defender: Druidrider (86 @ 16); Paladin (70 @ 10); Praetorian (100 @ 5)
Fastest raiders: T. Thunder (38 @ 19); E. Imperatoris (33 @ 14); Paladin (55 @ 10)
…………
The best set ups (if you are equally concerned with attack, defense and speed) are -

Romans:
- 12 Legionnaire
- 12 Praetorian
- 12 Imperian
- 8 Equites Imperatoris

Gauls:
- 12 Swordfighters
- 12 Theutates Thunder
- 6 Druidrider
- 4 Haeduan

Teutons:
- 12 Axefighters
- 12 Spearfighters
- 12 Paladins
- 4 Teuton Knights
……..
Headings:
- # : Number of units you can get for 12 crops
- A : Attack value (based on # x attack)
- Ra : Raid value (based on # x speed x res carried)
- A/Sp : Attack for Speed (based on # x attack x speed)
- MD : Melee Defense (based on # x melee defense)
- CD : Cavalry Defense (based on # x cavalry defense)
- Unit Name : (the name of the unit)

# - A - Ra - A/Sp - MD - CD - Unit Name

12 480 2880 02880 420 600 Legionnaire
12 360 1200 01800 780 420 Praetorian
12 840 4200 05880 480 300 Imperian
04 480 5600 06720 260 200 Equites Imperatoris
03 540 2100 05400 240 315 Equites Caesaris

# - A - Ra - A/Sp - MD - CD - Unit Name

12 180 2520 01260 480 600 Phalanx
12 780 3240 04680 420 240 Swordfighter
06 540 8550 10260 150 240 Theutates Thunder
06 270 3360 04320 790 330 Druidrider
04 560 3380 07280 200 660 Haeduan

# - A - Ra - A/Sp - MD - CD - Unit Name

12 480 5040 03360 240 060 Clubswinger
12 240 3360 00840 420 720 Spearfighter
12 720 3600 04320 360 360 Axefighter
06 330 6600 03300 600 240 Paladin
04 600 2880 05400 200 600 Teuton Knight

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